Friday, February 5, 2016

OGW draft #3

  Pack 1 pick 1:

  My Pick:


Kalitas seems like a top rare. Sad to be passing an Oblivion Strike, which will probably put the person to my left into black.





  Pack 1 pick 2:

  My Pick:


I don't think Tar Pit is worthy of a second pick, even with Kalitas. Joraga Auxiliary puts me into GW, and I still cling to the dream of playing Kalitas on t4. Wall of Resurgence seems like a great card to pair with him.

  Pack 1 pick 3:

  My Pick:


Supporting onto Kalitas sounds like a good idea, though I have to be wary of the WW and BB mana costs. I do like Goblin Freerunner over Raptor in a vacuum, but I decide to just stay in my colors. I'm looking to build a WB support deck, so I want to pick up Vampire Envoy, Isolation Zone/Oblivion Strike, Ondu War Cleric, Relief Captain, and another Expedition Raptor. I'd also love the Steppe Glider, as it's one of the best cards in that archetype, but I did pass one in my first pack.

  Pack 1 pick 4:

  My Pick:


Immolating Glare works well in a deck with Kalitas and Wall of Resurgence. Since I plan to be on the defensive, Immolating Glare is just a great card that hopefully picks off a pump spell when I cast it, I'd like to see a Seer's Lantern at some point, but not for pick 4.

  Pack 1 pick 5:

  My Pick:


The lack of black cards is a bit unnerving. The Tajuru Pathwarden is an excellent card, and it was probably a better pick than the second Raptor. I'm still clinging to hope that I can play Kalitas in a WB deck, but given that I haven't really seen any black cards, and that I passed an Oblivion Strike, now should have been the time to give up on the dream.

  Pack 1 pick 6:

  My Pick:


Spawnbinder Mage is a pretty boring pick. It can be great for generating a stalled board, but that is about it. Prophet of Distortion is the strongest card in this pack, but I have found little success with UW-based devoid decks, as devoid is generally non-existent in White, with the exception of Eldrazi Displacer. Unknown Shores might have been the pick, since it leaves me open to splash. I've heard good things about the Strider Harness, but it doesn't seem to be the type of card to go into a WB attrition deck.

  Pack 1 pick 7:

  My Pick:


This is as much of a signal as any. Harvester Troll is a decent card, it gets solid stats at 4cmc, and it randomly has synergy with Steppe Glider (which I don't have yet, but would absolutely pick immediately if I saw it). GW support is one of my favorite archetypes, so I plan to look for Saddleback Legacs, Baloth Pups, Netcaster Spiders, and Kor Sky Climbers.

  Pack 1 pick 8:

  My Pick:


Thrilled to see a Lagac, but I note that if any color appears to be open, it's U. Here, I commit to green. I could have stayed open a bit longer, taking the Seer's Lantern, or maybe speculating on Containment Membrane, but Lagac is such a key card to the GW support strategy, I'm going to want two and I'm already close to the end of the first pack.

  Pack 1 pick 9:

  My Pick:


I throw up in my mouth a little bit after seeing the contents of this pack. Pick 9 Freerunner? Containment Membrane? Both of these cards are super solid and key components of the UR surge deck. I start to worry that I was in the wrong colors.

  Pack 1 pick 10:

  My Pick:


Finding Lead by Example calms me down, but I still have a long way to go before I get this deck figured out.

  Pack 1 pick 11:

  My Pick:


  Pack 1 pick 12:

  My Pick:


  Pack 1 pick 13:

  My Pick:


  Pack 1 pick 14:

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  Pack 1 pick 15:

  My Pick:


  Pack 2 pick 1:

  My Pick:


I love the Malakir Soothsayer, but the black ship has sailed. I don't have great removal yet, and every white deck needs an Isolation Zone or two. I would have also liked to take the rare, it has a pretty great rate at 2cmc, but removal always comes first, at least until when my deck accumulates 5 or more removal spells.

  Pack 2 pick 2:

  My Pick:


I don't think the Embodiment is powerful enough or otherwise synergizes with the GW support strategy. I take the Lagac.

  Pack 2 pick 3:

  My Pick:


This is super great! I don't mind passing the Harvester Troll, since I already one, and it doesn't work terribly well in multiples.

  Pack 2 pick 4:

  My Pick:


War Cleric is great, though it tends to shine the brightest in the WB lifegain deck. Still, supporting onto it makes it a 3/3, which is nothing to sneeze at, and, when combined with tricks, can take down big creatures.

  Pack 2 pick 5:

  My Pick:


There's really nothing in this pack, and I'm starting to get desperate. I take this card on the off-chance that I need to splash it. I'll do everything in my power to prevent that from happening, though.

  Pack 2 pick 6:

  My Pick:


This might have been a questionable pick. I had just grabbed the Press the Advantage, so my thinking was that Loam Larva would basically be an Evolving Wilds that I could support onto, Ultimately, it didn't make my deck, because it wasn't aggressive enough.

  Pack 2 pick 7:

  My Pick:


I'm super thrilled to get this card. I understand that it doesn't fit into every white deck -- a 2/4 vigilance flier for 5cmc isn't a very good rate. That said, combine this with any support cards, and you have a mana sink that wins you the game.

  Pack 2 pick 8:

  My Pick:


Scythemaster is a good card with support, and he fills a gap in my mana curve.

  Pack 2 pick 9:

  My Pick:


I still haven't figured out how good Searing Light. My current thinking is that I want it in aggressive decks like WR, in which I want to kill one of their blockers and play a new threat on the same turn. Since the WR deck has a terrible time dealing with GW or WB decks, at least those with cards like Affa Protector, Spawnbinder Mage, and Vampire Envoy. Of course, I'm not that type of deck -- I just want to support onto evasive creatures and crush!

  Pack 2 pick 10:

  My Pick:


  Pack 2 pick 11:

  My Pick:


I haven't figured this card out yet either.

  Pack 2 pick 12:

  My Pick:


  Pack 2 pick 13:

  My Pick:


  Pack 2 pick 14:

  My Pick:


  Pack 2 pick 15:

  My Pick:


  Pack 3 pick 1:

  My Pick:


When in doubt, take the removal spell. A friend encouraged me to take the Plated Crusher, but I'm not really a ramp deck.

  Pack 3 pick 2:

  My Pick:


This guy ended up being mediocre. He allowed me to cast multiple creatures in a turn, but turning him into a 2/2 with counters was pretty underwhelming.  I would have preferred a Snapping Gnarlid here.

  Pack 3 pick 3:

  My Pick:


More removal is always a good thing. Gideon's Reproach is still great, though you gotta be careful with all the combat tricks floating around!

  Pack 3 pick 4:

  My Pick:


I have a dearth of cards in my three drop slot, I have Beastcaller Savant and Loam Larva. I convince myself that the Elf is a worthy splash, especially since I can later support onto him and make him a huge monster of afliers.

  Pack 3 pick 5:

  My Pick:


Fliers are great in the GW support strategy, sign me up.

  Pack 3 pick 6:

  My Pick:


I think Lithomancer's Focus is one of the best combat tricks in the set, and I think combat tricks are particularly effective in Oath. There are often curves where you miss a 2-drop but play two 3-drops in a row, and end up playing Lagac on turn 5. On that turn, you can play Lagac pre-combat and hold up Focus as a trick if your opponent blocks poorly.

  Pack 3 pick 7:

  My Pick:


Dud, don't really want this or the Rampart, though I might sideboard either in depending on the matchup.

  Pack 3 pick 8:

  My Pick:


More 2-drops is exactly what I needed! This guy isn't any Snapping Gnarlid, but he'll do.

  Pack 3 pick 9:

  My Pick:


Welp, it ended up wheeling, but I still didn't put it in my deck. 7 mana is a lot for a deck looking to curve out at 5!

  Pack 3 pick 10:

  My Pick:


I'm not quite sure how this card is in Oath, but it seems to still be going late.

  Pack 3 pick 11:

  My Pick:


Sweeeeet. I'm going to have some tough decisions about what tricks and removal I'm going to be playing.

  Pack 3 pick 12:

  My Pick:


This might look like a strange pick, given that I'm only splashing U for the Skyrider Elf and the Beastmaster is totally acceptable in my deck. My thinking is that if I'm bringing in a late-game threat from my board, I want it to be something with evasion. Not sure if this is right.

  Pack 3 pick 13:

  My Pick:


A playable card in pick 13 is always nice.

  Pack 3 pick 14:

  My Pick:


  Pack 3 pick 15:

  My Pick:


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Final result:


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